Added Mac ICNS, Windows ICO, favicon ICO formats Added background color option for loaded PNG images with transparency. Opener loads existing color into color picker. Added ability to manually enter HEX value in the color picker. Added icon support for Universal Windows Platform (UWP) Included legacy iOS naming conventions. Updated iOS and Android icon naming conventions. Corrected some icon naming inconsistencies for iOS. iOS: iTunesArtwork files converted to RGB (no alpha) for issues on iTunes Connect where RGBA (with alpha) files are rejected. Attempted bug fix for some browsers not being able to save icons. Added Web App option for generating HTML icons for the head in 's and Progressive Web App manifest. Updated iOS strategy to use Xcode 8.1 naming conventions, outputting "AppIcon.appiconset" folder with "Contents.json" for esy "drop-in" replacement in your Xcode project. Try using another browser such as Mozilla Firefox or Google Chrome. Icon Slayer uses Adobe Flash, and this is a known problem that Adobe has not resolved. Safari on Mac can freeze during export. A good rule of thumb is to make your source file as big as the biggest icon you need. Source PNGs should be no larger than 1240 x 1240 pixels. The smaller your source file, the faster things will process. Flattening maintains transparency, but just reduces all layers to a single layer. The PNG can have an alpha channel (where parts of the image is invisible), but "layer" information can be problematic for some browsers. Some browsers require source PNG files to be "flattened", meaning that PNG files should not have "layer" information in them. Question, comments, suggestions? Send me and email. Icon Slayer uses a naming convention that matches the element attribute, I believe this is least confusing. The system automatically selects the appropriate image/scale as needed. The ".scale-XXX" portion of the file name is not included in the code. When referencing an image in your code, just use NAME.EXT. I found this to be rather confusing, so I decided to just stick with naming the images according to the attribute definition, which I believe is less confusing. According to the guide, they're recommending using a naming convention of "". The following information was derived from:īased on the description provided here, the system selects appropriate images based on the following scheme. The following information was derived from: Asset Type See the "index.html" source code for how to include the icons in your page(s). We've also included a manifest.json file for you as a starting point for your Progressive Web App. Refer to the " Webpage Icon" Apple documentation page for additional details.Īpple invented the iOS Web Clip idea, but it has been picked up by Chrome (and others). The "-precomposed" portion of the filename prevents Apple from automatically adding gloss, rounded corners and drop shadows. This is similar in nature to the "favicon" for websites. Assets.xcassets/AppIcon.appiconset PointsĪn Icon is shown on the device home screen when saving a bookmark. Replace the "AppIcon.appiconset" folder within the "Assets.xcassets" folder within your Xcode project: The following information was derived from generating a iOS project in Xcode version 8.1 (8B62). iOS - Android - macOS (Mac OS X) ICNS - Windows ICO - Favicon ICO - Web App / Progressive Web App - Universal Windows Platform (UWP)Ĭovers iOS apps up to iOS v10 for iPhone 4-5-6-7, iPad, iPad Pro, iPad Mini. The following chart outlines the icon sizes and additional information about each kind of icon for Apple iOS, Android and Universal Windows Platform (UWP) that Icon Slayer outputs.
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